FOOTBALL SEASON IS JUST BEGINNING, GRAB A FLAG!
INDOOR/SAND VOLLEYBALL & BOWLING SIGNS UPS ARE NOW OPEN
LACE UP YOUR CLEATS, SOFTBALL & SOCCER REGISTRATION OPEN
**UPDATED: December, 2010
ROSTER:
There are no maximum number of players allowed on your roster. Players will not be allowed to participate without signing the San Antonio SSC roster/waiver form. Players may be added after the registration deadline only if the league has their t-shirt in inventory. New shirts cannot be ordered. Otherwise, the only way to add a new player to your roster after the registration deadline is by first dropping another player. Teams have up until the third week of the season to do so. After that, rosters are frozen. The additional player must obtain the t-shirt from the dropped player in order to play. If a team wishes to add a player only after the registration deadline, this can only be done if the league has the t-shirts in stock.
WAIVERS:
In order to participate in the league, each player must sign the team waiver. Waivers can be downloaded by clicking here. Captains need to print, have all players sign, and turn in the first night of play. Players not present the first week of play will still be required to sign a waiver with our staff before participating. A San Antonio SSC staff member will keep your team waiver at the field, or a new one can be printed out. Players who sign up as individuals, agree to the waiver electronically when they register.
PLAYER RESTRICTIONS:
A. All San Antonio SSC participants must be at least 21 years old before the season starts.
B. Players that have participated in Division 1 or professional sports must be 2 years removed from participation if they wish to play in a similar San Antonio SSC sport.
C. San Antonio SSC will have the right to request ID from any player. Any player in the super social league who is determined a social player by the San Antonio SSC must switch divisions or will not be allowed to participate that season and will have their league fee credited towards a future season. If more than one player fits in the category, the San Antonio SSC has the option to move the team to the social division.
D. Players may only play for one team and be on one roster for any given night, regardless of if multiple divisions are offered. One can play for different teams on different nights, however. For example, one can play softball on Tuesdays & softball on Thursdays, but not for two teams on the same night (i.e., can’t play Thursday super social and Thursday social). Any player that breaks this rule will cause both of their teams to forfeit games played on that day.
SPORTSMANSHIP:
We are all adults, and the San Antonio SSC expects all participants to act like it. Unsportsmanlike behavior may result in that player being ejected from the game. An ejection may result in further suspension from participation in current and / or future SSC sports. An ejected player(s) is required to leave the premises immediately – refusal to leave the premises may result in a team forfeit and / or increased length of suspension.
GAME UNIFORMS:
San Antonio SSC t-shirts are your team’s uniforms. All players must wear their current San Antonio SSC uniform (past season’s uniforms are not permitted even if they are the same color) to participate and any player not wearing his/her uniform will be will be sidelined for that game. Missing or swapped uniform players’ names will be taken and if they are not on your roster, a loss will be assessed for that game.
All San Antonio SSC uniforms MUST be worn on the outside of any long-sleeved shirts, jackets, or sweatshirts. Zip-ups that are over the shoulders and arms but are not zipped up are also not permitted to be worn over San Antonio SSC uniforms.
Additionally, all players must wear shoes to participate in the games.
UNIFORM ALTERATIONS:
Names on uniforms, numbers, cut-off sleeves, corporate logos, etc., are permitted, as long as they do not cover any logos originally printed on the shirts.
FORFEITS:
If a team does not have the minimum number of players by game time, a $50 forfeit fine will be assessed unless the team has enough players to play an officiated exhibition game (minimum of 5 players). If a team e-mails info@San AntonioSSC.com by 4pm of the preceding day, no fine will be assessed. This will allow the opposing coach to inform his team of the impending forfeit.
FORFEIT FINES:
All fines must be paid before your next scheduled game by either cash or check (made payable to the San Antonio SSC). If payment is not received by the end of the next scheduled game, your team will be assessed a loss for this game as well. Teams will not be allowed to play any subsequent games until the fine is paid in full. Teams that have any fines from the last regular season game will not be allowed back into the San Antonio SSC for any sport until these fines are paid in full.
BEVERAGES AT FIELDS:
No visible alcohol is allowed in the park. This means all beer must be in a plastic cup (clear cups are not permitted). Carrying 12 packs or storing them on sidelines is also not allowed. Please keep all beverages and cases in a cooler or paper bag.
DIVISION PREFERENCE:
Super social teams may move up to social, and social teams with a 0-6 or 1-5 record may move down to the super social league voluntarily. Last season’s Super Social champion will automatically move up to the social league along with the teams that finish in the top 10% of the division. This format will help balance out the caliber of teams in both leagues.
POINTS AWARDED:
Win – 2 points…Tie – 1 point….Loss – 0 points.
KICKBALL GAME RULES
THE FIELD:
The kickball diamond is a square with equal sides of 60 feet.
The strike zone extends to one foot on either side of home plate, and one foot high. There will be a box around the plate (one foot on all sides) which marks the strike zone. If any part of the ball falls within the zone or hits the line, then it is a strike (see Pitching/Catching for bouncing rule).
TEAMS:
Teams shall consist of a maximum of 10 players on the field and a minimum of eight players, with no more than six guys on the field at any time. If a team does not have four females, they must play short and will get an automatic out when that position is reached in the batting order. If you play with fewer than 10 players but have at least 4 women you do not have to take an automatic out. One of the players must be catcher.
All players kick but no more than two males can kick in a row. Females, can re-kick if needed to maintain proper ratios (assuming a minimum of four females). For example, a team has 9 guys and 4 girls one girl would be designated in the line-up to kick twice in the “fifth girl’s” spot to ensure proper ratios.
The kicking order is static and cannot change throughout the game. However, fielding positions can be changed between and during innings as long as no more then six males are on the field at one time. The only exception to this rule is that catchers may NOT be changed during the inning (ie, a female catcher cannot be replaced by a male catcher for specific batters – whoever starts the inning as catcher will be the only player allowed as catcher for that inning).
Each team must have two copies of the batting order. One copy of the kicking order MUST be given to the umpire before the start of the game and the other copy is for the team’s use.
REGULATION GAMES:
Games will last for seven innings, with the game being official after five innings (4 1/2 if the home team leads). No new innings will begin after 50 minutes have elapsed.
Unlike baseball, there are no extra innings; the game can end in a tie.
Any team that is not ready at game time automatically becomes the visitor and bats first, so the game starts on time. If that team gets three outs, and still does not have the minimum numbers of players to take the field, it becomes a forfeit.
There is a limit of nine runs per inning except for the last inning.
If a team leads by 12 runs or more after five innings, the game will be declared over.
PITCHING/CATCHING:
No bouncing of the ball to the kicker higher than one foot (as measured from the bottom of the ball). If the ball is bouncing higher than one foot off the ground at any point past the female bunting line before it reaches the plate, then it is a ball; however, the kicker does have the option of kicking it if he/she wishes.
A pitched ball must either roll or bounce at least twice before reaching the plate to be considered a strike.
If the pitch touches the line around the plate (and meets the conditions above), it is a strike.
The pitcher must stay within three feet of either side of the mound until the ball is kicked. If the pitcher crosses outside of the pitching area, a ball will be called. The kicker does have the option of kicking it if he/she so chooses.
No player may advance forward the 1st-3rd base diagonal until the ball is kicked, however anyone can field a bunt.
If a pitcher or fielder makes a play on the ball by illegally advancing beyond the 1st-3rd base diagonal, the runner will be declared safe.
The catcher must be positioned at least five feet behind the kicker and the plate until the ball is kicked. The catcher cannot interfere with the kicker.
The count begins at 1 ball, 1 strike.
Pitching must be underhand only.
KICKING / FIELDING:
All kicks must be made by the foot only and touched only once (ie, no knee or double-kicks). If a knee ball or double-kick occurs, the ball will be ruled a foul ball (strike).
The plant foot must be on or behind the line in front of home plate. If the line is crossed and the ball is put in play on the ground, it will be ruled a foul ball. If this “foul” ball is kicked in the air and the fielding team catches the pop fly, it will be ruled an out.
Males must kick the ball past the 1st-3rd base line. Females must kick the ball past a line that is 20 feet from the plate. Any kick that does not reach the respective line will be considered a foul once it comes to a complete stop. If the ball is fielded before it reaches this line, it is in play and considered fair.
Kickers may not stop the ball with their foot and then kick it.
If a fly ball is fielded near the foul line, the ball is declared fair or foul depending on where the ball is touched, not where the fielders feet are.
When a ball is fielded by the defense, they may not “kick” it – it must be thrown to its intended destination. A kicked ball by the defense will result in either (1) all runners being called safe with each runner given a one base award or (2) no penalty if the runners advance farther than the one base award.
No more than 6 players on the defensive team may be inside the outfield grass or within 15 feet of the basepaths (if no outfield grass on field).
RUNNERS:
Runners must stay within the base line.
Fielders must stay out of the base line unless they are attempting to tag the runner or catch the kicked ball.
Fielders trying to make an out on base may have their foot on base, but must lean out of the baseline.
If a fielder attempts to physically obstruct a runner from advancing, the runner may advance as many bases as they would have potentially earned had they been able to run unobstructed. This is a judgment call by the official.
There will be an extra first base (aka safety base) placed next to first base for the runner. The fielder must tag the regular base to record the out and may not interfere in any way with the runner’s basepath. A fielder tagging the safety base only is not an out.
It is the responsibility of the runner to avoid a collision. Please save yourself and your opponents from injury by paying attention. Ties go to the runner – there’s no need to take out the baseman.
Neither leading off base, nor stealing a base is allowed.
A runner leading off base before the ball is kicked is out.
Hitting a runner with the ball above shoulder level is not allowed and the runner is safe, except for the following situations:
– If the runner intentionally uses the head to block the ball (runner is out).
– If the runner is ducking, diving, or sliding (i.e. attempting to dodge the ball) and is hit in the head because of this (runner is out).
– If the runner intentionally hits or kicks the ball out of bounds after being tagged out, the ball is dead and all runners must return to their original bases.
Runners may tag on all fair & foul balls. In a “tagging” situation, the runner may leave base as soon as the ball is FIRST touched by a member of the fielding team (see softball rules for further clarification, if needed).
All ties will go to the runner.
On an overthrow, all players may continue to advance provided the ball is still in play. The ball is dead if it touches sideline players, spectators, equipment, or goes out of bounds.
When two runners are on the same base at the same time, the fielder has the choice of tagging either runner with the ball. The runner who is tagged is out and the other runner is safe and may stay on the base.
FOUL BALL RULE:
Once a kicker has two strikes, the kicker has one courtesy foul. The second foul after two strikes is an out.
OUTS:
A count of three outs by a team completes the team’s half of the inning. An out can be recorded by throwing the ball to the base or hitting the runner below the shoulders.
Hitting the base with the ball does not count as an out. The fielder must hit the runner with the ball or maintain control of the ball on the base on a forced run.
UMPIRE’S CALLING TIME:
When the ball is in the infield and no runners are between the bases, time will be called by the umpire, which signals “time out” in which no runners can advance.
PLAYOFF EXTRA INNINGS:
If extra innings are required in a playoff game, both teams (away, home) will have the opportunity to bat / kick. The player who was AT BAT the previous inning when the third out was recorded will start at 2nd base with no outs. The person at the plate will start with a 3-2 count (0 outs) and will not be allowed a courtesy foul (thus, it’s 1-pitch). This “extra-inning” rule will continue for all extra innings until a winning team is established.
OTHER RULES:
If a rule is not otherwise stated here standard softball rules hold.
There is no Infield Fly Rule, unless the fielder intentionally drops the ball in an attempt to turn a double play.
Some fields will have out of bounds areas. The refs will declare these areas before the start of each game. If the ball enters one of these areas, the ball is dead and play will stop. Extra bases may be awarded depending on the particular field. Check with your umpire for details.
As always, the San Antonio SSC encourages responsible drinking.
Questions about the league?
Email info@sanantoniossc.com
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