San Antonio SSC Wiffleball Rules
In order to participate in the league, each player must sign the team waiver. Waivers can be downloaded by clicking here.. Captains need to print, have all players sign, and turn in the first night of play. Players not present the first week of play will still be required to sign a waiver with our staff before participating. An Austin SSC staff member will keep your team waiver at the field, or a new one can be printed out. Players, who sign up as individuals, agree to the waiver electronically when they register.
START OF THE GAME:
Before the start of the game, both captains will meet at home plate to discuss the ground rules with the umpire. At this time, home team will be determined by playing rock, paper, scissors between the captains; best 2 out of 3 wins.
All games will go 7 innings, time permitting.
There is no maximum number of players allowed on your roster. Players will not be allowed to participate without signing the SAN ANTONIO SSC waiver/roster. After the final tee shirt order date, there is only one way to add to your roster. Teams must DROP a player(s) before they can add a player(s), up to the 3rd week. The additional player must obtain the tee shirt from the dropped player in order to play. Rosters are frozen after last game of the 3rd week.
All players in the SAN ANTONIO SSC must be 21 years old when the season starts. Teams will forfeit all games if either one of these rules have been broken. SAN ANTONIO SSC will have the right to request ID from any player throughout the regular and/or play-off season.
Players can only play on one team. Player(s) that break this rule will cause their team(s) to forfeit all games that were participated in. (Forfeit fine will also be assessed).
SAN ANTONIO SSC tee shirts are your team’s Wiffleball uniforms. All players must wear their current SAN ANTONIO SSC tee shirt to participate and any player not wearing their shirt will be will be sidelined for that game, no exceptions. If players are caught, swapping shirts, both players will be sidelined that game. Names will be taken and if players are not on your roster a forfeit fine will be assessed for that game. You may have the option to buy another one if you lose yours, however this is only if we have more of your color in stock.
If a team is short the minimum number of players by game time, the game will start as scheduled with that team automatically becoming the visitor and batting first. If the minimum number of players does not show up upon completion of the first 1/2 of the first inning, the game will be considered a forfeit.
If the forfeiting team does not have enough players to play an officiated exhibition game, a $50 forfeit fine will be assessed. This $50 fine will go towards your opponent’s bar tab for the following week. Provided the fine is paid on time, the bar tab voucher can be obtained from the league director the following week. Teams that receive a forfeit fine must use it the following week or lose it. If there are enough players of the forfeiting team that are able to play, and an officiated game is played, no forfeit fine will be assessed.
All fines must be paid before your next scheduled game by either cash or check (made payable to the San Antonio SSC). If payment is not received by the end of this next scheduled game, your team will be assessed a loss for this game. Teams will not be allowed to play any proceeding games until the fine is paid in full. Teams that have any fines from the last regular season game will not be allowed back into the San Antonio SSC for any sport until these fines are paid in full.
If notice is given to the San Antonio SSC via e-mail (firstname.lastname@example.org) by 5pm on the preceding day, (Friday for weekend games), your team will not be assessed a forfeit fine. This will allow the opposing coach to inform his team of the impending forfeit.
The minimum number of players to play an officiated exhibition game is as follows. Thus any amount less than this would incur the forfeit fine: 3
The San Antonio SSC will supply all field equipment including bat and balls. No gloves are needed for Wiffleball.
Play-offs will immediately start after the regular season ends. The # of teams in each division to make the play-off will be determined by the San Antonio SSC.
PLAYOFF TIE BREAKER:
If the time limit has expired and the game is tied, a tiebreaker inning(s) will occur. All players will clear the field and the home team will take the field w/ the visiting team at bat. The batting order will continue from the previous inning. A runner, (player to make the last out in the previous inning) will be placed on second base. The batter will now have 2 strikes on them (one foul to give). After 3 outs, the home team will start their inning with the same format. The tiebreaker will continue until a complete inning has resulted in one team scoring more runs than the other. Home team will always have the last opportunity to win the game.
SAN ANTONIO SSC SPORTSMANSHIP:
Any San Antonio SSC member that does not conduct themselves (on or off the field) in a sportsmanlike manner can/will be removed from the game and potentially the league. If a staff member believes a player should be removed, a meeting between myself, the coaches involved & staff member will occur to discuss removal.
BEER ON FIELD:
No alcohol is allowed in the gym.
Win 2 points…Tie 1 point….Loss 0 points. Regular season games will not go into extra innings
DEAD BALL (FIELDING):
The pitcher’s mound will be considered “dead ball territory”, providing the pitcher is on the mound. The umpire will automatically call a “dead ball “when the ball reaches the pitcher inside the circle and all play will stop.
Runners must stay within the base line and fielders must stay out of the base line. Fielders trying to make an out on the base may have their foot on base, but must lean out of the baseline to avoid contact with the runner. Runners hindered by any fielder within the base line shall be safe at the base to which they were running. Neither leading off base, nor stealing a base is allowed. A runner off of his/her base when the ball is hit will be called out. You may overrun first base, however you must touch the wall after you pass the base so the umpire and fielders know you did not intend to go to second base, since space in the gym is too limited to turn right.
1. Maximum # of 5 players (at least 2 women) on the field at one time. No maximum # of players on your roster. Minimum number of players in the field/your starting line up is 5 (3 men/2 women or vice versa). There is no maximum # of women allowed on the field/in your line-up. No more than 3 men are allowed on the field at on time. If a player arrives late, they will be inserted into the bottom of the order. You are allowed to place that player in the field, if your team is not batting.
2. Everyone on your team may bat, but you will need 2 men to 1 woman-batting ratio. If a team has less women to accommodate this, than they will bat twice in the order to obtain the 2 to 1 ratio. (3 women in the starting line up – 1 will bat twice/ 2 women in the starting line up-2 will bat twice).
3. Starting players may move freely from one field position to another, but the batting order must stay the same.
4. Each batter will start with a one-strike count on them. THERE ARE NO WALKS. The batter is out after a third strike, including two foul balls hit after two strikes. NOTE: If a fly ball is caught in playable foul territory after the third strike, the ball remains live.
5. A ball thrown by the pitcher will be called a strike if it hits the target behind the batter. Ball thrown by the pitcher must be slow pitch overhand when a man is at bat and slow pitch underhand when a woman is at bat.
6. No bunting.
7. 9 runs maximum scoring allowed per inning. After ninth run crosses the plate, play will stop regardless of the number of outs.
8. Balls hit off of the ceiling and side poles are considered a fair ball and can be played by the defense. A ball hit off the wall is always playable, but is only ‘fair’ if the initial hit is in fair territory. If it is caught in the air off the wall, the batter is out.
9. Balls hit into the other conjoining field will be considered foul. Also, any balls thrown into the other field during the field of play will be considered a dead ball and all runners will advance one base and the play is dead.
10. A ball into the back net in center field will be an automatic home run. If a ball hits the sidewall first, then over the same line in center field, it is still a home run. Once it hits this line, it does not matter if the ball is caught.
11. Injured players may receive a pinch runner once they reach first base. If the injury occurs after the runner reaches a bag safely, the pinch runner can be used. The last player out of the preceding inning will become the pinch runner. No leading off or stealing. Runners can leave base once the ball is hit.
12. NO SLIDING IS ALLOWED. (Sliding will result in an automatic out)
13. Runners must give themselves up and avoid contact at all cost. (Contact will result in that player ejected from that game and suspended for the next game)
11. NO SLIDING IS ALLOWED. (Sliding will result in an automatic out)
12. Runners must give themselves up and avoid contact at all cost. (Contact will result in that player ejected from that game and suspended for the next game)
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